As reported by the executive producer of Star Trek Online, Craig Zinkievich talking about episodic content that they introduce into the game. According to him, their goal is to make the players feel on the one episode of Star Trek, so the players kept moving between air and ground missions. As captain of the ship, players can select and train the crew of the bridge itself, such as caps on the traditional MMOG, but with some customization. Starting with a crew, players will collect more as a game, or take in a mission so the players can choose which one is needed depends on the situation, since each crew has their own abilities.
Captain of a large warship that is theoretically have hundreds of thousands of crew, ship combat is a matter of set shields, and machine guns at the right time. The aim is to paralyze the enemy's shield, after that, firing torpedoes. Players can use the Q, E, and WASD to control the movement of ships. In battle, players can also adjust the division of energy between shields, engines and weapons, depending on what part of most need it. As Zinkievich, the bridge crew can also make a big difference. A science officer can use the tachyon beam to destroy enemy armor, while a tactical officer can use photon torpedoes to disable enemy ships. A fairly effective combination.
In the battle ground, players can carry two weapons that can be changed as needed. Each weapon has three types of attacks; regular attacks, special attacks and Melee attacks. With a sniper rifle and a grenade launcher in hand, players can throw a grenade into a room full of enemies, and then kill the enemies that come out of the room to avoid the grenade explosions. The enemy is too close, can be beaten with a rifle.
When he was on the ground, the captain can also use the career-specific equipment which is equipment and a very special attack. For example, a Tactical Kit that contains an attack called Leg Sweep, and a Targeting Optics instrument that will add to the accuracy of the captain. With the growing reputation of the player with Starfleet, then he will also get access to the tools better.
Although the demo does not include character creation, Zinkievich mentioned that the Star Trek Online, players can choose one of the races in Star Trek, or he can create his own character and add it to the races there in the universe. An interesting concept that might make the gamers can not wait to play it?.


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